MINECRAFT GUIDE
Minecraft Enchantments List
Explore the complete list of Minecraft enchantments for Java and Bedrock Edition. This guide includes every major enchantment, its maximum level, effects, compatible items, treasure status, and incompatible enchantments.
Edition Note:
Most enchantments are available in both Java and Bedrock Edition.
Sweeping Edge is exclusive to Java Edition, while some enchantment effects
may work slightly differently between the two editions.
| Enchantment | Max Level | Applicable Items | Effect | Treasure? | Incompatible With | |
|---|---|---|---|---|---|---|
| Aqua Affinity | I | Helmet, Turtle Shell | Increases underwater mining speed to normal mining speed. | No | None | |
| Bane of Arthropods | V | Sword, Axe | Increases damage against arthropods and applies Slowness to affected mobs. | No | Sharpness, Smite | |
| Blast Protection | IV | Armor | Reduces damage from explosions and decreases explosion knockback. | No | Protection, Fire Protection, Projectile Protection | |
| Breach | IV | Mace | Reduces the effectiveness of the target’s armor when attacking with a mace. | No | Density, Smite, Bane of Arthropods | |
| Channeling | I | Trident | Summons lightning when a thrown trident hits a suitable target during a thunderstorm. | No | Riptide | |
| Curse of Binding | I | Armor, Carved Pumpkin, Elytra | Prevents the equipped item from being removed normally in Survival mode. | Yes | None | |
| Curse of Vanishing | I | Most Enchantable Items | Causes the item to disappear when the player dies instead of dropping. | Yes | None | |
| Density | V | Mace | Increases mace smash attack damage based on the distance fallen before hitting a target. | No | Breach, Smite, Bane of Arthropods | |
| Depth Strider | III | Boots | Increases movement speed while travelling through water. | No | Frost Walker | |
| Efficiency | V | Pickaxe, Axe, Shovel, Hoe, Shears | Increases the speed at which blocks are mined or broken. | No | None | |
| Feather Falling | IV | Boots | Reduces damage taken from falling and some related impacts. | No | None | |
| Fire Aspect | II | Sword | Sets attacked targets on fire and can cook certain mob drops. | No | None | |
| Fire Protection | IV | Armor | Reduces fire and lava damage and decreases the time spent burning. | No | Protection, Blast Protection, Projectile Protection | |
| Flame | I | Bow | Sets arrows on fire, causing additional burning damage to targets. | No | None | |
| Fortune | III | Pickaxe, Axe, Shovel, Hoe | Increases the chance or amount of certain block drops, including ores and crops. | No | Silk Touch | |
| Frost Walker | II | Boots | Turns nearby water into temporary frosted ice when the player walks over it. | Yes | Depth Strider | |
| Impaling | V | Trident | Increases trident damage against aquatic targets. Bedrock Edition also applies the bonus to targets in water or rain. | No | None | |
| Infinity | I | Bow | Allows a bow to fire normal arrows without consuming them, provided at least one arrow is available. | No | Mending | |
| Knockback | II | Sword | Increases the distance enemies are pushed back when hit. | No | None | |
| Looting | III | Sword | Increases mob drop quantities and the chance of receiving rare drops. | No | None | |
| Loyalty | III | Trident | Causes a thrown trident to return to its owner after hitting a block or entity. | No | Riptide | |
| Luck of the Sea | III | Fishing Rod | Increases the chance of catching valuable treasure while fishing. | No | None | |
| Lure | III | Fishing Rod | Reduces the waiting time before a fish bites while fishing. | No | None | |
| Mending | I | Most Durable Items | Uses collected experience orbs to repair the equipped damaged item. | Yes | Infinity on Bows | |
| Multishot | I | Crossbow | Fires three projectiles at once while consuming only one projectile. | No | Piercing | |
| Piercing | IV | Crossbow | Allows arrows to pass through multiple entities and can pierce shields in Java Edition. | No | Multishot | |
| Power | V | Bow | Increases the damage dealt by arrows fired from a bow. | No | None | |
| Projectile Protection | IV | Armor | Reduces damage from arrows, tridents, fireballs, shulker bullets, and other projectiles. | No | Protection, Fire Protection, Blast Protection | |
| Protection | IV | Armor | Reduces general damage from many common damage sources. | No | Fire Protection, Blast Protection, Projectile Protection | |
| Punch | II | Bow | Increases the knockback applied by arrows. | No | None | |
| Quick Charge | III | Crossbow | Reduces the time required to load a crossbow. | No | None | |
| Respiration | III | Helmet, Turtle Shell | Extends underwater breathing time and reduces the chance of taking drowning damage. | No | None | |
| Riptide | III | Trident | Launches the player through water or rain when the trident is used. | No | Loyalty, Channeling | |
| Sharpness | V | Sword, Axe | Increases the weapon’s general melee damage. | No | Smite, Bane of Arthropods | |
| Silk Touch | I | Pickaxe, Axe, Shovel, Hoe, Shears | Allows many blocks to drop themselves instead of their usual resources. | No | Fortune | |
| Smite | V | Sword, Axe | Increases damage against undead mobs such as zombies, skeletons, and the Wither. | No | Sharpness, Bane of Arthropods | |
| Soul Speed | III | Boots | Increases movement speed on Soul Sand and Soul Soil. | Yes | None | |
| Sweeping Edge | III | Sword | Increases the damage dealt by a sword’s sweeping attack. | No | None | Java Edition only |
| Swift Sneak | III | Leggings | Increases the player’s movement speed while sneaking. | Yes | None | |
| Thorns | III | Armor | Has a chance to damage attackers when they hit the wearer. | No | None | |
| Unbreaking | III | Most Durable Items | Reduces the chance of durability being consumed when the item is used. | No | None | |
| Wind Burst | III | Mace | Creates a wind burst after a successful smash attack, launching entities and potentially the attacker upward. | Yes | None |



